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About Me and Skills

[He / She / They]

I'm Tristan, and I'm currently in my Third Year of studying Game Design and Development at ACM London.

I became infatuated with Video Games at a young age- I'll always remember my first experience with one- stealing my Older Sister's DS Lite when we were at the Sailing Club and somehow accidentally resetting her Mario Kart save file.​​

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I am primarily an Unreal Engine Dev, proficient in Blueprint-Based Programming. 

 

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 Development skills of mine, beyond Design, include:

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Blueprint Programming 

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   I started using Unreal in September of 2023- and since then, I've been ​​

consistently working to hone my skills in it- pushing myself to complete ever more ambitious Projects.​

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Narrative and World-Building

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​   â€‹I've always enjoyed writing stories since I was a young Child- and even 

throughout my teenage years and into adulthood, I've been obsessed with creating Characters, and​​ worlds for them to inhabit​.

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Low-Poly 3D Modelling 

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​   â€‹â€‹I'm still relatively new to 3D modelling- In upcoming Projects, I​​

plan to push myself out of my comfort zone to get a better understanding and skillset in 3D Modelling and Animation.​

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Pixel Art

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   I have some experience using Aseprite to create sprite sheets for animated characters, and Tile Sheets for tile mapping 2D levels.

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UI Design and Art

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   I Design and create UI elements for my Games using Figma- greatly enhancing the polish of my interfaces and giving them a far more polished look.

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Foley and Sound Design 

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​   I have a limited degree of experience creating sound effects in Logic Pro; sampling and layering Foley sounds I have recorded myself with other Foley sounds and synths. 

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Audio Middleware Implementation​​

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   I have some experience implementing Audio Middleware software into Unreal Engine 5; enhancing the feel of my Games through interactive Audio.

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I have experience working with the following Software and Frameworks:​​

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Development / Project Planning Software:

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Project management Frameworks (Using Trello / Jira):

- AGILE methodology using Kanban boards 

- Sprint Planning

- Project Management using AGILE framework

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Check out some of my previous Projects!

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Follow me:

  • itch-io
  • Twitter
  • LinkedIn
  • Youtube
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